Is It all Just Jump Scares? A Look into ELM and Horror.

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Authors

Lamura, Gabrielle

Issue Date

2024-04-24

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Thesis

Language

en_US

Keywords

Academic theses , Communication , Horror in art , Video games

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Abstract

Horror video games are a niche media that often evokes amongst its players. However, horror video games are not widely studied within the persuasive realm of communication studies. This study investigates how through the lens of ELM theory decision-making can be effective within horror video games. Done through a content analysis of horror video game Soma this study provides insight and foreground for the importance of future studies involving horror videogame and communication theories.

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This dissertation is protected by the Copyright Laws of the United States (Public Law 94-553, revised in 1976). Consistent with fair use as defined in the Copyright Laws, brief quotations from this material are allowed with proper acknowledgement. Use of the materials for financial gain with the author's expressed written permissions is not allowed.

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