Odum Library
dc.contributor.author | Allison, Tracy H. | en_US |
dc.coverage.spatial | Georgia | en_US |
dc.coverage.temporal | 2002-2003 | en_US |
dc.date.accessioned | 2009-09-04T17:42:43Z | en_US |
dc.date.accessioned | 2009-09-30T15:58:06Z | en_US |
dc.date.accessioned | 2011-03-02T17:29:08Z | |
dc.date.available | 2009-09-04T17:42:43Z | en_US |
dc.date.available | 2009-09-30T15:58:06Z | en_US |
dc.date.available | 2011-03-02T17:29:08Z | |
dc.date.issued | 2004-05 | en_US |
dc.identifier.uri | http://hdl.handle.net/10428/25 | en_US |
dc.description.abstract | The purpose of this study was to describe the experience of researcher constructed, Working on the Work (WOW)-technology training with a group of teachers previously trained in basic WOW lesson design, as they designed, developed, and implemented exemplary technology-infused WOW-designed lessons through collegial conversations. After receiving training about integrating technology into the design qualities in Philip Schlechty's WOW framework (2002) through a PowerPoint presentation, teachers designed lesson plans through multiple collegial conversations. The action research project included nine middle school teachers and one assistant principal over a four-week time span. This qualitative study included participant annotation of instructional materials, group interview, observation of collegial conversations, product review of lesson plans, development of a portfolio of engaging lesson plans, and a post-intervention focus group. Each participant selected and taught a collegially designed lesson. Findings suggest that technology can be integrated into the design qualities of the WOW framework and that the participants agreed with the researcher's methods of the training. The research also suggests that the participants had a positive experience of designing and implementing quality, engaging lesson plan through collegial conversations. The majority of design qualities were used in developing and implementing engaging lessons that incorporated technology in some manner. The results of the study were communicated to the learning community through a PowerPoint presentation. Feedback supported continuation of implementing technology into the WOW framework and fostering collegial conversations among teachers. | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | Valdosta State University | en_US |
dc.publisher | Valdosta State University | en_US |
dc.rights | Copyright protected. Unauthorized reproduction or use beyond the exceptions granted by the Fair Use clause of U.S. Copyright law may violate federal law. | en_US |
dc.subject | Working on the Work | en_US |
dc.subject | Collegial conversations | en_US |
dc.subject | WOW framework | en_US |
dc.subject | Philip Schlechty | en_US |
dc.subject.lcsh | Educational technology | en_US |
dc.subject.lcsh | Teaching--Aids and devices | en_US |
dc.subject.lcsh | Computer-assisted instruction | en_US |
dc.title | Integrating Technology into the Working on the Work Framework: An Action Research Study | en_US |
dc.type | Thesis | en_US |
dc.contributor.department | Curriculum and Instructional Technology | en_US |
dc.description.advisor | Zahner, Jane | en_US |
dc.description.committee | Brovey, Andrew J. | en_US |
dc.description.committee | Mozzetta, Danielle | en_US |
dc.description.degree | Ed. S. | en_US |
dc.description.major | Instructional Technology | en_US |